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Christine Liu
ORGANUM
Berkeley , CA

Christine has been involved in graphics design and computer graphics for three years. She has worked closely with Greg Niemeyer for the past year on Organum as concept artist, texturer, lighter, and storyboard artist. She is currently visualizing the Stanford Center for Computer Research in Music and Acoustics with Prof. Chris Chafe, improvising the look and feel of a planned remodeling by taking architectural designs and massaging them into saleable concepts.

AMODA Events
Promise of Progress: Nov 4th, 2003
Organum is a computer graphics animated film which establishes a symbiotic relationship between its synthetic images and its soundtrack. Composer Chris Chafe uses data from the digital images to generate the sounds made by the characters’ voices and by their movements through the world. Likewise, animators rely on sound data to generate and to add nuance and expression to movement. In this way, the film avoids traditional cinematic privileging of image over sound, and insists instead on their mutual effect and interpenetration. Organum explores what it means to be alive by introducing us to a world inhabited by flying organic and mechanical lungs that cannot see, but use sound to communicate and navigate. Although these creatures may seem visually alien to us, they remind us that knowledge is not reducible to visual or quantitative systems of knowing, but must be understood as a fully embodied world-sense. Organum bends the horizontal relationship between viewer and screen, offering instead a new axis of vision that swings and spins like a gyroscope, so that suddenly, we find ourselves face to face with our own visceral bodies that encounter the world through a constant exchange of air and breath and waves of sound. In addition to producing the film for a conventional cinema screen, Niemeyer Chafe, Christine Liu and Lorenzo Wang will premiere a version of the film in University of New Mexico’s 180-degree dome theater. Furthermore, in conjunction with the film projects, the team has been working to develop the universe and characters of Organum into a computer game in which players interact and progress through the game by learning how to use their characters’ voices.

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