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Lorenzo Wang
ORGANUM
Berkeley, CA

Lorenzo has been freelancing computer graphics and design for three years, and holds a strong interest in the mechanics of game design and how interactivity will play the future. He has most recently worked with Greg Niemeyer on Organum as character artist and animator, and at ESC Entertainment as an assistant technical director for the upcoming Matrix: Revolutions movie. He hopes to bring his experience crafting game worlds to the development of educational tools that involve, not impose.

AMODA Events
Promise of Progress: Nov 4th, 2003
Organum is a computer graphics animated film which establishes a symbiotic relationship between its synthetic images and its soundtrack. Composer Chris Chafe uses data from the digital images to generate the sounds made by the characters’ voices and by their movements through the world. Likewise, animators rely on sound data to generate and to add nuance and expression to movement. In this way, the film avoids traditional cinematic privileging of image over sound, and insists instead on their mutual effect and interpenetration. Organum explores what it means to be alive by introducing us to a world inhabited by flying organic and mechanical lungs that cannot see, but use sound to communicate and navigate. Although these creatures may seem visually alien to us, they remind us that knowledge is not reducible to visual or quantitative systems of knowing, but must be understood as a fully embodied world-sense. Organum bends the horizontal relationship between viewer and screen, offering instead a new axis of vision that swings and spins like a gyroscope, so that suddenly, we find ourselves face to face with our own visceral bodies that encounter the world through a constant exchange of air and breath and waves of sound. In addition to producing the film for a conventional cinema screen, Niemeyer Chafe, Christine Liu and Lorenzo Wang will premiere a version of the film in University of New Mexico’s 180-degree dome theater. Furthermore, in conjunction with the film projects, the team has been working to develop the universe and characters of Organum into a computer game in which players interact and progress through the game by learning how to use their characters’ voices.

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Digital Showcase 47
Digital Showcase 47
Digital Showcase featuring Voodeux on Saturday, November 21st. More >>


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